Category Archive: Microsoft Surface

Jan
20

Airhockey Game Demo

The project we are working on is a virtual air-hockey game for the Microsoft Surface that utilizes an accelerometer mounted on an arduino to provide easy/realistic control. For more information about our project check out this post: Games for the Microsoft Surface Here is a quick view of what our game will look like: In …

Continue reading »

Jan
20

Accelerometer plotting in MATLAB

The current project I am working on concerns reading data from an accelerometer in order to move a player in an air hockey game being played on the Microsoft Surface. There is a delay in tracking fast movements on the surface which can be an issue when playing a game. The idea is to cut …

Continue reading »

Jan
20

Mapping Data On The Microsoft Surface Within InfoStrat.VE

Over the Winter Break here at Project54 I have had the chance to work on developing an application for the Microsoft Surface. This project uses the InfoStrat Virtual Earth software, which provides an excellent template of an interactive 3D world using Bing Maps. My application uses environmental data (in this demo sediment levels in water). …

Continue reading »

Jan
20

Back in Flight!

After updating my software to use a more efficient method of video stream communication between the drone and the surface, I had a vast number of complications which wound up with a non-responsive drone and software that could do nothing more than lift off and land the drone. After extensive testing, debugging, and reverting some …

Continue reading »

Aug
12

Micro Aerial Vehicles – The Future of UAVs

After spending the majority of my summer working on the Parrot AR.Drone Quadrotor, I spent some time researching other forms of micro aerial vehicles or “MAV”s and it turns out there is a lot of interest in MAV development. Consequently, the Microsoft Surface project myself and other students from WPI and UNH are working on, …

Continue reading »

Jul
15

AR.Drone Quadrotor Flight via Microsoft Surface

Main Window of Parrotsonjava Software

While working under Andrew Kun in Project54, I have been researching and developing applications for the Microsoft Surface for my Senior Project.  This project has eventual collaboration with other schools and professional groups working toward a multi-touch application which controls a fleet of multiple unmanned aerial vehicles, or UAVs.  Other groups have developed similar UAV …

Continue reading »

Jun
18

Pressurometer: Pressure Sensitivity Through Tagged Objects

This is another idea I have had over the last month working on Multi-Touch Environment under Andrew Kun, on Microsoft Surface. One of the key features lacking on the multi-touch surfaces is the ability to measure the pressure levels exerted by the user, which can be effectively used to gauze certain parameters that the user …

Continue reading »

Jun
15

Dynamic Angular Sliders Using Tagged Objects Objects

This is yet another idea with using tagged physical objects on Microsoft Multi-Touch Surface. One of the major advantages with tagged objects is the creation of customized gestures. We have been working on exploring gestures that relate to manipulation of chart-data. Problem: Sliders are an important tool in data visualization and when we have data …

Continue reading »

Jun
11

Finger-Tagging: A Faster Approach To Gesture Creation

The advent of object-tagging on the Microsoft Surface, has opened up new methods of interacting with the touch environments. Although the major limitation is the unavailability of requisite physical objects at the time of gesture creation. The gesture developer has to answer certain questions when he creates the gesture library for the user: 1) How …

Continue reading »

Jun
03

On the use of physical objects with Multi-Touch

On my current intern at the University Of New Hampshire under my mentor Andrew Kun , my work focuses on understanding the intractability of multi-touch with multi-touch. One of ideas that have already been implemented has been using the I-Pod style control, more like a puck to control any slider control. Here is a video …

Continue reading »

Older posts «